Cover Art
Concept Overview
Step into the booth of a small-town radio station in this cozy PS1-inspired adventure. As the lead broadcaster, your goal isn't just to play music, but to cultivate a sense of community and warmth through the airwaves.
Manage your daily broadcasts, curate relaxing playlists, and engage with eccentric callers as you become the voice that helps the town start their day. The GDD explores how low-fidelity aesthetics and tactile interactions create a uniquely comforting atmosphere.
Core Design Pillars
- Tactile Interaction: Every button, slider, and dial in the PS1-style booth has a satisfying, physical feel, emphasizing the joy of the broadcast process.
- Community Connection: Through phone-ins and listener requests, the player builds meaningful, low-stakes relationships with the town's inhabitants.
- Atmospheric Zen: A focus on relaxing soundscapes, soft lighting, and a gentle progression system that avoids traditional fail-states.
- Retro Aesthetics: Utilizing the "low-poly" PS1 look to evoke nostalgia and a sense of "digital comfort."
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