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Blog

Thoughts on game design, breakdowns, and lessons learned.

April 20, 2026 · 6 min read · Game Design

My Game Design Process: From Concept to GDD

A walkthrough of how I approach game design — from the initial spark of an idea, through research and prototyping, to a polished game design document ready for production.

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April 12, 2026 · 8 min read · Analysis

What Makes Combat Feel Good? Breaking Down Game Feel

An analysis of what separates satisfying combat from clunky combat — examining hit-stop, screen shake, animation curves, and the invisible systems that make hitting things feel incredible.

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