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Z Arena

Top down Zombie Arena Shooter with a twist!!

Engine Unity
Role Game Designer / Programmer
Genre Top Down Shooter
Status Completed

Overview

Survive in an Arena where you face waves of zombies. Killing them directly shrinks the arena while leading them to hazards enlarges it. How long will you survive?

Screenshots

Gameplay Video

Gameplay video coming soon

My Role & Contributions

  • Designed the core shrinking/enlarging arena mechanics based on kill types
  • Programmed enemy AI behaviors, hazard interactions, and player controls
  • Balanced the risk/reward system between direct combat and hazard usage

Design Challenges

The main challenge was balancing the shrinking/enlarging mechanics so the player always feels tension but never feels it's unfair. I had to carefully tune the rate at which the arena shrinks from direct kills versus how much space is regained by utilizing hazards to encourage strategic play over mindless shooting.